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Data Structures | |
| struct | PspGeContext |
| Stores the state of the GE. More... | |
| struct | PspGeCallbackData |
| Structure to hold the callback data. More... | |
Typedefs | |
| typedef void(* | PspGeCallback )(int id, void *arg) |
| Typedef for a GE callback. | |
Enumerations | |
| enum | PspGeMatrixTypes { PSP_GE_MATRIX_BONE0 = 0, PSP_GE_MATRIX_BONE1, PSP_GE_MATRIX_BONE2, PSP_GE_MATRIX_BONE3, PSP_GE_MATRIX_BONE4, PSP_GE_MATRIX_BONE5, PSP_GE_MATRIX_BONE6, PSP_GE_MATRIX_BONE7, PSP_GE_MATRIX_WORLD, PSP_GE_MATRIX_VIEW, PSP_GE_MATRIX_PROJECTION, PSP_GE_MATRIX_TEXGEN } |
| GE matrix types. More... | |
| enum | PspGeSyncType { PSP_GE_LIST_DONE = 0, PSP_GE_LIST_QUEUED, PSP_GE_LIST_DRAWING_DONE, PSP_GE_LIST_STALL_REACHED, PSP_GE_LIST_CANCEL_DONE } |
| Wait condition for sceGeListSync() and sceGeDrawSync(). More... | |
Functions | |
| unsigned int | sceGeEdramGetSize (void) |
| Get the size of VRAM. | |
| void * | sceGeEdramGetAddr (void) |
| Get the address of VRAM. | |
| unsigned int | sceGeGetCmd (int cmd) |
| Retrive the current value of a GE command. | |
| int | sceGeGetMtx (int type, void *matrix) |
| Retrieve a matrix of the given type. | |
| int | sceGeSaveContext (PspGeContext *context) |
| Save the GE's current state. | |
| int | sceGeRestoreContext (const PspGeContext *context) |
| Restore a previously saved GE context. | |
| int | sceGeListEnQueue (const void *list, void *stall, int cbid, void *arg) |
| Enqueue a display list at the tail of the GE display list queue. | |
| int | sceGeListEnQueueHead (const void *list, void *stall, int cbid, void *arg) |
| Enqueue a display list at the head of the GE display list queue. | |
| int | sceGeListDeQueue (int qid) |
| Cancel a queued or running list. | |
| int | sceGeListUpdateStallAddr (int qid, void *stall) |
| Update the stall address for the specified queue. | |
| int | sceGeListSync (int qid, int syncType) |
| Wait for syncronisation of a list. | |
| int | sceGeDrawSync (int syncType) |
| Wait for drawing to complete. | |
| int | sceGeSetCallback (PspGeCallbackData *cb) |
| Register callback handlers for the the Ge. | |
| int | sceGeUnsetCallback (int cbid) |
| Unregister the callback handlers. | |
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Typedef for a GE callback.
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Wait condition for sceGeListSync() and sceGeDrawSync().
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Wait for drawing to complete.
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Get the address of VRAM.
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Get the size of VRAM.
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Retrive the current value of a GE command.
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Retrieve a matrix of the given type.
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Cancel a queued or running list.
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Enqueue a display list at the tail of the GE display list queue.
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Enqueue a display list at the head of the GE display list queue.
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Wait for syncronisation of a list.
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Update the stall address for the specified queue.
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Restore a previously saved GE context.
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Save the GE's current state.
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Register callback handlers for the the Ge.
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Unregister the callback handlers.
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1.4.6